July 7th, 2009
Due to a complete lack of tanking topics to write about (and a resulting mess in my most recent – and most embarassing – post), plus the sweet summertime and the fact that I enjoy playing my alts much more than my tank these days, I’m closing the blog.
If anyone is interested in the domain just let me know so it doesn’t end up with one of those annoying domain-grabbing-thingies.
I’ll leave everything up here for a couple more weeks and then take the whole thing down.
Happy tanking!
Talldar
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July 6th, 2009
Increases maximum health of all party members within 20 yards by 2255. Lasts 2 min.
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July 1st, 2009
(Beware: Non-native english speaker trying to write all rp-style beginning soon. Conclusio already summed up in headline. For some OOC-reading skip to the last paragraph) Strange days we live in, indeed. Orgrimmar, Undercity, Thunderbluff and Silvermoon, those impressive examples of fine horde architecture are ever-empty ghost towns.
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June 30th, 2009
Since Talldar, my warrior tank main char, is pretty much decked out from the content we do it was about time to get an alt ready to go. So I picked up a hunter – very creatively named “Tardall” (bear with me) and blasted to 80 with all that sweet heirloom-gear. And while raiding with him I learned a lot about tanking.
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June 29th, 2009
Ever since TBC we’re all subject to the madness that is daily quests. I mean, honestly, a game doesn’t get more repetitive than “do the same thing every day, over and over”, does it? For wintergrasp blizzard realized that it’s weird, that whole daily thing, and made the quests weekly instead. And i love it.
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June 9th, 2009
While guilds are focussing their runs on Ulduar there’s an unusual much of pugging going on in Northrend. Naxxramas, OS, EoE and VoA are all being ambushed by pugs left and right and there are very, very mixed reports on how these pugs go. While a lot of that depends on the raid lead, every single participant contributes to the overall outcome – especially in a pug.
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June 8th, 2009
The problem I see with tanking is that it’s a very passive thing to do. Your tanking performance cannot be measured. TPS are nice, but they ain’t everything, so it’s pointless to measure them. Incoming damage? Hits avoided? Nah, combat math is too complex. And still, what a tank does actively is not so much related to what he’s actually supposed to do: Avoid damage.
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